Three of themcover almost everything
There are dozens of them. Almost all real work happens in PyMOL, VMD or ChimeraX, and the choice is not close once you know the task.
The one figures are made in. Strong ray tracer, scriptable in Python, and everyone can read its commands.
Built for trajectories. Handles very large systems and has analysis built in, at the cost of a hard interface.
The modern one. Best with maps and structures together, and much the friendliest of the three to learn.
What are youactually doing
Nobody needs the best viewer. They need the one that is good at the specific thing in front of them.
Still worthknowing about
Not every job is a production figure or a million-atom trajectory, and some of these are better for what they are for.
Java, open source, and still the easiest thing to embed in teaching material.
Ancient and tiny. You will meet it in old papers and old scripts rather than choose it.
Chemistry-first and commercial. Strong for drawing and cheminformatics, licensed accordingly.
A note on what these are not: GROMACS, AMBER and LAMMPS are simulation engines, not viewers. They ship analysis tools and write trajectories, but you will open the result in something on this page. Keeping that distinction clear saves a surprising amount of confusion when reading tutorials.
A window,or no window at all
Most of these expect a display. On a rented machine you have two honest options, and the second is usually better.
Either run the viewer with a desktop on the machine and work in it directly, or drive it headless from a script and bring back images. The second scales: PyMOL and ChimeraX both take a command file, render offscreen, and write PNGs. For a hundred frames or a hundred structures, that is the only sane route, and it means the machine can be stopped the moment the images are written.
PyMOL isalready built
Nothing here needs compiling. Pick a machine, and these two commands put it on there.
$ dxflow workflow create --identity pymol hub://pymol
$ dxflow workflow start pymol